This stylized painted wood material was fully created in Substance Designer and rendered in Unreal Engine 5. It includes a wide range of adjustable parameters such as Paint Amount (full, gradient, and vertical control), Edge Damage, Paint Color, Knot Position, Knot Amount, and Wood Luminosity — giving artists complete control to customize the look and feel for any environment or art style.
The material is optimized for both real-time and cinematic rendering, using tessellation and displacement to achieve authentic surface depth and fine detail.
Perfect for stylized environments, hand-painted projects, or games that blend realism with artistic expression. Rendered with high-quality lighting and post-processing to highlight subtle color variations and material richness.
Paint Amount
Paint Amount Vertical + Edge Damage
Knot Position and Amount
Paint Color + Wood Luminosity